I attended LibrePlanet 2018 in Boston last week. Thank you to Free Software Foundation & Outreachy, I received a travel grant to attend this event because of my participation in Outreachy last year. LibrePlanet is an annual conference hosted by the Free Software Foundation for free software enthusiasts and anyone who cares about the intersection of technology... Continue Reading →
Last week I attended LibrePlanet. Out of the many talks, 'Diversity in Free Software' by Marina, Outreachy co-organiser was my favorite <3. Here is an attempt to write sketchnotes from the talk. Yes, sketchnotes is a thing. I used to fancy having an all-green Github dashboard 🙂 I have always wanted to contribute to opensource... Continue Reading →
Follow up on my earlier article, here is a tech-cartoon explaining Web Tracking! Read the entire article here.
In the wake of the Facebook scandal where all of us are concerned and debating over the rise of online privacy, here is an attempt to explain how web tracking works in a nutshell. What is web tracking? Web tracking is the practice by which websites identify and collect information about users, generally in the... Continue Reading →
Here is the interview series of posts. The Part 1 of this post is here. In this tech-cartoon post, I am trying to explain the life cycle of variables, the temporary dead zone (TDZ) and how storage is created for let vs var in loops. Reference: ExploringJS ES6 variables
Happy 2018 everyone! I wish you all a great year ahead. This post is to summarise my hits and misses for 2017. Here is the biannual update and lot of other things got done after that. 2017 has been my most productive year so far, personal & professional. I submitted my first Pull Request to... Continue Reading →
Debugging the ALPHA! While I have worked with D3.js in the past, the d3-force layout library was entirely new to me and it was very interesting to learn the concepts behind the physical simulations in order to understand the networks and hierarchies of the first and the third party trackers for Lightbeam. It did take... Continue Reading →
This is an initial attempt to improve the graph's performance for large number of nodes using web workers. This PR is a work in progress. The idea here is to off-load the heavy force layout computations to the web worker. This improves performance during page load. I am also experimenting on passing the logic to... Continue Reading →