Web workers for Lightbeam

This is an initial attempt to improve the graph's performance for large number of nodes using web workers. This PR is a work in progress. The idea here is to off-load the heavy force layout computations to the web worker. This improves performance during page load. I am also experimenting on passing the logic to... Continue Reading →

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Lightbeam goes virtual!

Here is a gif from my latest aframe experiments for Lightbeam. For Mozfest 2017, I had submitted the following proposal - 'Lightbeam, an immersive experience'. While the proposal is still being reviewed, I have been experimenting with Aframe and the above gif is an initial proof of concept 🙂 Here is the excerpt from the proposal:... Continue Reading →

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